sábado, 15 de octubre de 2011

SILENT HILL (all) story

I'm the same as them...
SILENT HILL

The memories of a tragic fire seven years ago still haunt the townsfolk, and with the tourist season long past, there is hardly a shadow stirring.
Harry Mason prefers to take late vacations with his daughter Cheryl. This year they’ve made plans to visit Silent Hill, but due to car trouble, they reach the outskirts of the town late at night. Cheryl is sleeping on the passenger seat as a motorcycle cop roars past their Jeep.
Moments later Harry spots the motorcycle discarded on the side of the road. There is no one to be seen. It paints an ominous picture, a shadow suddenly appears in front of the car. Harry turns the wheel in panic. The car slides off the edge of the road and into a gully.
Harry eventually regains consciousness. Cheryl is nowhere to be seen and it is unusually cold. Snow is falling out of season. Where has Cheryl disappeared to? Harry walks slowly towards a town he sees in the distance…

Who’s Who

CHARACTER LISTING

Harry

Harold ‘Harry’ Mason

Age: 32
Background: Protagonist
Information: The protagonist of the game. Lost his wife to an illness and has yet to come to terms with her death. Their daughter Cheryl is his only comfort. He was about to start his vacation in Silent Hill with Cheryl when they were swept into a shadowy chain of events. Whether their arrival started it all or was a predetermined fact, he has no way of knowing.

Cheryl Mason

Age: 7
Background:Harry’s Daughter
Information: Just a normal, sweet-natured girl who lives with her father after losing her mother at a young age. Chooses Silent Hill as the place to spend their vacation, but awaiting her there was an experience far more bizarre then anything she could ever imagine.
Cheryl
Cybil

Cybil

Age: 28
Background: Police Officer
Information: A law enforcement officer in one of Silent Hill’s neighbouring communities comes to Silent Hill to check on the town after all communication ceases. A conscientious investigator, she decides to look around by herself in order to find out the truth behind the town’s disturbance.

Dahlia Gillespie

Age: 46
Background: Antique Store Proprieter
Information: Operates a slightly suspect antique shop in the suburb of Silent Hill. Rumour also has it that she has a secret side business in fortune-telling and magic spells, with more than a whiff of the occult about it. Looks much older than her actual age, with singularly piercing eyes. Her enigmatic words and behaviour show Harry the course to follow.
Dahlia
Kaufmann

Michael Kaufmann

Age: 50
Background: Physician
Information: The head of Silent Hill’s oldest hospital, the Alchemilla General. Seemingly imperturbable and shows a gentleman’s calm, but appears to have a nervous streak and a short fuse as well. Plunges into the fray with a gun in hand, determined to escape from the town.

Lisa Garland

Age: 23
Background: Nurse
Information: A nurse on duty at Alchemilla General Hospital. Ordinarily a cheerful woman, but is obviously terrified of something at the moment. However, even she herself seems not to know what the source of that fear is.
Lisa
Lisa

Alessa Gillespie

Age: 14
Background: Unknown
Information: Alessa is the daughter of Dahlia Gillespie the strange, if not slightly eccentric, lady known through out Silent Hill for her dealing in magic and other strange occult doings. She’s an enigmatic young girl who makes appearances throughout Harry’s quest

Know Your Foe

Silent Hill 1 Enemy Listing

Mumblers

Mumbler

Location: You’ll come across them frequently during your journey through Silent Hill.
Attack Method: Patrolling usually in threes, they attack as a group and can make escape tricky.
Weakness: They’re slow to move and easy to avoid.
Best Tactics: Run through them as quickly as possible, and when you’ve got your back to the wall, turn back and shoot them with the shotgun.
 
Air Screamer

Air Screamer

Location: Outdoors throughout normal Silent Hill.
Attack Method: They’re mobile, fast and difficult to shake off
Weakness: Their speed means it’s hard for them to change direction quickly.
Best Tactics: Listen out for the telltale sound of their wings and cries. When one tries to attack, quickly change direction, side-step or stop completely. The Screamer will miss you.
 
Groaner

Groaner

Location: Outdoors throughout normal Silent Hill.
Attack Method: These enemies are fast and nimble and attack in packs.
Weakness: Their attack is really predictable. Avoid them by moving sideward when they lunge.
Best Tactics: Try and keep your distance and you should be able to out-run them. If you must attack, use the handgun.
 
Stalker

Stalker

Location: Alternate School.
Attack Method: Impervious to any damage.
Weakness: None.
Best Tactics: As they don’t attack you, don’t try to attack back. Think twice before hitting X if your radio goes off when you enter a room. The Stalkers are very good at making you waste unnecessary ammo.
 
Night Flutter

Night Flutter

Location: Outdoors throughout the Alternate Silent Hill.
Attack Method: Similar to the Air Screamers, but they’re faster and more powerful.
Weakness: Like the Screamers, they have difficulty changing direction in mid-flight.
Best Tactics: Switch off your flashlight and you should lose them.
 
Wormhead

Wormhead

Location: Outdoors throughout the Alternate Silent Hill.
Attack Method: Same as the Groaners, but they’re faster and stronger.
Weakness: Also the same as the Groaners.
Best Tactics: Use the shotgun to dispatch of them if you can’t run away.
 
Puppet Nurse

Puppet Nurse

Location: Alternate Hospital.
Attack Method: There are two different strengths of nurses – blue and green – so pay attention to who you’re fighting, as some are harder to defeat than others. They usually attack in groups of two or three too, and have a tendency to rush at you if you’re not prepared.
Weakness:They’re slow and kind of predictable.
Best Tactics: Use the shotgun from as close as range as you dare. Once floored, finish them with a carefully-placed kick or the handgun.
 
Puppet Doctor

Puppet Doctor

Location: Alternate Hospital
Attack Method: They’re much faster and can inflict more damage than their female counterpart.
Weakness: There are only a few of them throughout the hospital, and they’re usually alone.
Best Tactics: Shoot at them from a distance with the handgun. As they get closer – or you manage to floor one of them – finish it off with the shotgun at close range.
 
Cockroach

Cockroach

Location: Alternate School, Hospital and the Sewers.
Attack Method: They’re quick and attack in groups.
Weakness: They don’t inflict much damage and are easily evaded.
Best Tactics: Listen out for their screeching. If you have to fight, use the handgun and move around as you shoot to avoid attack.
 
Romper

Romper

Location: Outdoors in Alternate Silent Hill.
Attack Method: They’re fast, deadly and very difficult to kill.
Weakness: None that we can think of.
Best Tactics: Run. They tend to work with the Flutters and Screamers and it’s easy to get surrounded by them. If you must attack, use your Rifle, and if you get caught, hit X quickly in succession to escape.
 
Blood Sucker

Blood Sucker

Location: Alternate Hospital Room 204 2F / Nowhere in Cabinet.
Attack Method: Should they get their suckers on you, it’s instant death.
Weakness: None known of.
Best Tactics: Use the bloodpack to distract the Hospital one. Use the ring of contract on the cabinet for the nowhere one.
 
Hanged Scratcher

Hanged Scratcher

Location: The Sewers
Attack Method: They have a tendency to ambush you and often attack in groups.
Weakness: They’re quite noisy creatures, so you should know if one is about. They’re not particularly fast either.
Best Tactics: Don’t bother using the Handgun – it barely scratches them. Stop them dead with your shotgun or – if you have enough ammo – the Rifle.
 
Claw Finger

Claw Finger

Location: You’ll find these in the sewers of Silent Hill.
Attack Method: Like the zombie children, they wil grab you and cut deep with their claws.
Weakness: They’re slow to move and very easy to avoid.
Best Tactics: Run through them as quickly as possible, and when you’ve got your back to the wall, turn back and shoot them with the shotgun.
 
Larval Stalker

Larval Stalker

Location: Nowhere Basement
Attack Method: Being ghost-like they are hard to see in the dark basement of Nowhere.
Weakness: They’re not particularly fast moving and easy to avoid once detected.
Best Tactics: Run past them as fast as you possibly can and turn back to shoot them with the shotgun.

BOSSES LISTING

… And how to kill ‘em

Lizard

Lizard

Location: After the turnstiles in the Alternate School.
Attack Method: The lizard has two main attack methods – firstly, it’ll try and knock you off balance with its head. Then, once injured, it’ll get aggressive and start moving with more speed in an attempt to devour you.
Weakness: It’s head.
Best Tactics: Firstly, run around the room and wait for the lizard to start coming towards you. Shoot it several times in the head before running off and repeating the technique again. When it begins to open its mouth to devour you, fire off some shots into the lizard’s mouth. If you have room behind you, avoid being eaten by walking backwards, making sure to keep your finger on that trigger.
Larva

Larva

Location: Shopping Mall, Alternate Silent Hill.
Attack Method: Disappearing underground, the Larva Boss will re-emerge close to you and omit poisonous cloud into your face.
Weakness: Again, shoot at this Boss’ head to finish it off.
Best Tactics: The Rifle is there for a reason. Use it! Move onto the metal grating in the room – this will stop the Larva surfacing close enough to hit you. As soon as you hear it’s telltale rumble, hit R1 or L1 to move to the side – you’ll be out of harm’s way, but close enough to inflict some damage with your firearm. Don’t forget to aim for the head – anywhere else is just a waste of valuable ammunition.
Red Moth

Moth

Location: Opposite Alchemilla Hospital, climb the metallic staircase to the roof.
Attack Method:This Boss has two dangerous attack methods; first it’ll spray a deadly cloud of venom in your face, then it’ll fly into you, giving you a hefty whack and knocking you off balance.
Weakness: It’s not particularly fast and reasonable easy to avoid.
Best Tactics: This depends upon your supplies. If you have loads of ammo and health drinks to spare, just stand there and fire off shots as quickly and as accurately as you can and you’ll soon finish it off. If ammo supplies are low, keep moving until the Moth has let off its poison cloud. Turn immediately, fire off a couple of shots, then get moving again – only this time in the other direction. Although this is more time-consuming, it will save your supplies.
Cybil

Cybil

Location: Lakeside Amusement Park, Alternate Silent Hill.
Attack Method: Her cop-issued firearm can finish you with two shots.
Weakness: She’s slow, unstable and takes a while to reload her weapon.
Best Tactics: Shoot at her with one of your stronger firearms from a distance, making use of your L1 and R1 buttons to avoid her fire. When she stops to reload, run forward and empty as many bullets into her as possible. Repeat this as many times as necessary. If you wish to use the unknown liquid and conclude the battle without killing Cybil, wait until she stops to reload before approaching her.
Winged Demon / Alessa

Winged Demon / Alessa

Location: After the Child’s Room in Nowhere.
Attack Method: With two main attack methods, this Demon can finish you off quickly if you don’t keep an eye on your life gauge. It’ll either fire at you with a strong energy blast or shoot several lightening strikes your way.
Weakness: The attack methods are predictable, and the Demon stays routed to the same spot, which makes it easier for you to avoid its blasts.
Best Tactics: Don’t even try to use a melee weapon. Equip the strongest firearm you have and chose one of the following three options:
Technique 1: As soon as the battle begins, fire off as many Rifle rounds at the Winged Demon as you can before it starts warming up with its electrical blast. Then start running around in a big circle, remembering to keep moving and avoiding any of its strikes. As soon as it lets off a blast, stop, fire once or twice, then get running again.
Technique Two: Only try this if your ammo and health supplies are good. If you have lots of health, try the technique you used to dispense of the Moth. Use your Rifle or Shotgun and fire at close-range, remembering to knock back a health drink after each hit from the Demon.
Technique Three: This is the non-violent solution to the battle. Before you go through the door in the Child’s Room in Nowhere, get out your firearms and use up all your firearm ammunition.
Enter the arena, and the battle will commence as usual. Select your Handgun, Shotgun and Rifle and fire once using each gun to show that you’re out of ammo. Then just keep running. If you avoid two consecutive hits from the Boss, the Winged Demon will collapse to the floor and the battle is over.

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